Pixel FX - Air 2
A downloadable asset pack
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- Animations: 1
- Frames: 21
- Loop: No
This one was showcased in a patron post before. This one is the finished product. I used this skill to defeat one enemy. You can each orb deal damage everytime it touches an enemy. Maybe, it can be used as a high damage per second attack. Best used for bosses in my opinion.
- Animations: 1
- Frames: 17
- Loop: Yes
Obviously you are going to be able to make a tornado. This one has a idle animation for when it stays in one position and also a looped animation for when it moves. You can make it hit all the enemies in its way and you can even make it return by flipping the animation dealing double damage.
- Animations: 7
- Frames: 43
- Loop: Yes
This one was a tricky one. For this pack you are only getting the wings. This animation has 2 layers. Wings that go in the front of the character and wings that go behind the character. The animations included are:
- Start
- Spread Wings
- Shield
- Take Off
- Fly Loop
- Landing
- End
The best way I can think of on using this skill on a character I did not make is by putting the character between the wings and when you use the skill the wings will grow (Start) then the character will be ready for lift off (Take Off) which will proceed to the flying loop animation. Here you can make your character ignore gravity and make it move up/down/side to side with ease. Lastly, when skill duration (if you have one) reaches its limit the character will switch to the Landing scene until it touches the floor which will then switch to the final animation (End) where the wings disappear. Spread Wings and Shield are optional.
- Animations: 7
- Frames: 43
- Loop: Yes
This one was a tricky one. For this pack you are only getting the wings. This animation has 2 layers. Wings that go in the front of the character and wings that go behind the character. The animations included are:
- Start
- Spread Wings
- Shield
- Take Off
- Fly Loop
- Landing
- End
The best way I can think of on using this skill on a character I did not make is by putting the character between the wings and when you use the skill the wings will grow (Start) then the character will be ready for lift off (Take Off) which will proceed to the flying loop animation. Here you can make your character ignore gravity and make it move up/down/side to side with ease. Lastly, when skill duration (if you have one) reaches its limit the character will switch to the Landing scene until it touches the floor which will then switch to the final animation (End) where the wings disappear. Spread Wings and Shield are optional.
- Animations: 1
- Frames: 16
- Loop: No
This buff will render you immune to Wind and other attributes. Maybe just increase your defense by X%. The last frame is the indicator that lets you know if the skills is active or inactive.
Do not forget to check my other FX Packs! These are part of my FX collection that will keep on growing!
- FX sprite sheets have the dimensions in the Name
- EXAMPLE: "skillname_128x48"
- The pack consists of two directional animations
- List of animations: 10
- Frames: 97
- Animations may be loop-able
- Aseprite file included
- Character, Background, Skill Icon and enemy are NOT included. Check the assets below if you are interested
- Check the skill icons below!
- You can use this asset in any game project, personal or commercial
- DO NOT resell or redistribute AS A GAME ASSET, it has to be part of a project
- Credit not necessary but appreciated, if you do you can link to my ITCH profile
- Modify to suit your needs
- You are NOT allowed to turn any of my assets to an NFT.
Click the image to see my asset collections.
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $2 CAD. You will get access to the following files:
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